Borders are a hybrid plant/ecosystem construct that places plant instances around given shape. Borders are useful for tree-lined boulevards and formal yards. They work just like ecosystems except that you provide a border area location where the ecosystem instances are placed and they consist of just a single type of plant.

There are two different border methods available:

Border(PlantName, Height, Spacing) – Basic border creation that lines plants around the entire scope shape.

Border(PlantName, Height, Spacing, BorderLocation) – Same as the basic border except plants are places at specific border location – either LumenRT.FRONT or LumenRT.CORNER.

string PlantName: The name of the plant.

float Height: The height of the plant in meters

float Spacing: The spacing in meters between plants

string BorderLocation: A border location enumerator where instances should be placed – either LumenRT.FRONT or LumenRT.CORNER


LumenRT.Border(“Boxwood”,1.0,4) – creates a Boxwood plant border around the entire shape at a height of 1.0 meter and a spacing of 4 meters between plants.

LumenRT.Border(“Ficus”, 2.0, 4, LumenRT.FRONT) – creates a Ficus tree plant border on the front side (street facing) shape edge with a plant height of 2 meters and a plant spacing of 4 meters.


边框(PlantName,Height,Spacing) – 基本边框创建,围绕整个范围形状排列植物。
边界(PlantName,Height,Spacing,BorderLocation) – 与基本边界相同,但植物是特定边界位置的地方 – LumenRT.FRONT或LumenRT.CORNER。
string PlantName:工厂的名称。
float Spacing:植物之间的间距(米)
string BorderLocation:应放置实例的边界位置枚举器 – LumenRT.FRONT或LumenRT.CORNER
LumenRT.Border(“Boxwood”,1.0,4) – 在整个形状周围创建了一个Boxwood植物边界,高度为1.0米,植物间距为4米。
LumenRT.Border(“Ficus”,2.0,4,LumenRT.FRONT) – 在正面(面向街道)形状边缘创建一个榕树植物边界,植物高度为2米,植物间距为4米。

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